
A seasoned 3D professional with 9 years of experience, including 6 years in the games industry contributing to AAA titles at studios such as Sperasoft, QLOC and Bloober Team. My diverse 3D background also spans architectural visualization, CAD and product design.
While my early career was focused on high-end, AAA asset creation, I am currently transitioning into a Technical Generalist and Lead role. I specialize in Unreal Engine 5 pipeline development, modular environments, hero assets and optimizations, adopting a holistic approach to game production that bridges the gap between art and technical efficiency.
For more information, please refer to the LinkedIn profile linked on this page.
In 2016, I founded CUBE DESIGN, which was rebranded as INFINITE CREATIONS in 2024. As a self-employed entrepreneur with the capacity to issue international invoices, I offer a seamless cooperation for clients worldwide.
